A downloadable game for Windows

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This game was made in a week for the "Jeff Minter x Atari Game Jam" and the theme was 'The Perfect Beast'. It is designed to be played in VR, on a PC, for maximum particles hitting your face. 

There IS now a non-VR version I uploaded after the game jam.

Credits:
Game by Jeff Murray (Graphics, sounds, programming, sheep herding)
Cover art by Rob Fearon (and character design of HyperSheep)
Music by cplomedia


The Game Story

Everybody knows that the best way to get biscuits is to butt into the person holding them, and Jeff Minter is no exception. This sheep is 'reminding' Jeff to feed them biscuits, whilst at the same time dreaming of being an intergalactic space hero, a HyperSheep! Some might say .. the perfect beast!

GOAL: Eat all the biscuits, in both the dream world AND reality!

Switch between reality and dreams to consume as many biscuits as possible and keep Jeff's biscuit pockets stocked up.

Eat HyperCustard HyperCream HyperBiscuits for a powerup!

The Story So Far

HyperSheep fly through space defending HyperBiscuits from the evil Greeboids out of planet Conzoomrizm. The Greeboids are a collection of inanimate objects that have come to life JUST TO EAT YOUR BISCUITS!!!!! Luckily, in the dream world HyperSheep can fire lasers out of their heads. Protect yer biscuits, at all costs.

Switch between the real world (the farm) and sheep's dream world in outer space. In the real world, bump into Jeff Minter to get him to drop some biscuits from his pockets. Careful, though, because when Jeff's pockets are empty, it's game over.

How do you keep Jeff Minter's pockets full of biscuits? 

HyperBiscuits, of course!! As every hero sheep knows, whenever you eat a biscuit in the real world it spawns two HyperBiscuits in the dream world. Eating a HyperBiscuit makes a new biscuit appear in Jeff's pockets, so eat as many biscuits as possible in BOTH worlds, to keep the biscuits flowing!

Controls:

NOTE: BEST PLAYED WITH AN XBOX CONTROLLER!!

WASD or ARROWS, SPACE to switch between dreams/reality.
Oculus/Meta Touch controllers (left stick to move, A to switch)
Vive Wands (left pad to move, trigger to switch)
Gamepad / Xbox360 controller (left stick to move, A to switch)


NO SHEEP WERE HARMED DURING THE MAKING OF THIS GAME.


(There are a few minor bugs and there's loads of stuff that didn't make the end of the game jam, but hopefully I can add those in later and fix stuff!)

Updated 5 days ago
Published 22 days ago
StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorPsychicParrot
Tagsatari, Game Jam, irebel, sheep, Virtual Reality (VR)

Download

Download NowName your own price

Click download now to get access to the following files:

HYPERSHEEPVR1.zip VR VERSION / ORIGINAL GAME JAM SUBMISSION 396 MB
HYPERSHEEP_VR V3 (UPLOADED AFTER THE JAM) 350 MB
HYPERSHEEP NON-VR V3 (UPLOADED AFTER THE JAM) 349 MB

Development log

Comments

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I'll play it soon bud :) 

Maaate! That’d be grand :)