Bug fixes!
Hypersheep Eats All the Biscuits » Devlog
I've just updated the non-vr version with a whole bunch of bug fixes, including:
- Fixed greebs spawning in the dream world and not moving
- Fixed greebs not finding the biscuits (!)
- Fixed different types of greebs spawning after level 5 (it was getting stuck only spawning chezburgers)
- Added 1 additional sheep to the field
- Reduced biscuits Jeff dishes out before level 10 to 2 (3 after that)
- Changed default speed of greebs to make them start moving faster
- Fixed a few errors affecting performance (some problems accessing hyperbiscuits and biscuit arrays past array length)
- Now both hyperbiscuits AND biscuits are cleared up at the end of the level (and put back into Jeff's pockets)
Hopefully I can get these fixes transferred over to the VR version this weekend. That's the plan. Fingers crossed it works out!
Have fun!
Jeff.
Files
HYPERSHEEP_NON_VR_VERSION.zip (v2) NON VR / UPLOADED AFTER THE GAME JAM 309 MB
41 days ago
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Hypersheep Eats All the Biscuits
A VR game (which now has a non-VR mode) that I made for the I, REBEL Game Jam 2025 powered by Atari.
Status | Prototype |
Author | PsychicParrot |
Tags | atari, Game Jam, irebel, sheep, Virtual Reality (VR) |
More posts
- High score fix update!30 days ago
- Added a non-VR version46 days ago
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