A downloadable game

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NOTE: THIS RUNS ON A ZX SPECTRUM COMPUTER and you'll need an EMULATOR or the real thing to run it on. 

THIS DOES NOT PLAY ON REGULAR PC without an emulator!

This game is now free to celebrate the launch of its big brother, the PC game: Jack Dragon and the Stone of Peace


JACK DRAGON 
An all new arcade experience for the ZX Spectrum home computer.

In a land far away, in a time long ago,
The evil Lord Moneybags caused chaos and woe.

He stole a rare gem named the Great Stone of Peace,
Then smashed it and legged it, to somewhere out East.

Chaos took over as the gems power was gone,
We needed a hero, but they were all gone

Jack Dragon stepped up just because he was nice,
And he can probably do this: He’s a dragon of ice!

Game Instructions:

Gameplay is similar to the arcade classic 'Bomb Jack'. 

Collect all of the gem pieces (shown as little round things) to progress to the next level. Avoid touching the nasties. Collect the snowflake power up to freeze enemies in place (you are an ice dragon, after all!). On easy and medium difficulty modes, you can pass through enemies when they are frozen. On hard difficulty setting, you cannot pass through them.

Tap the jump key to fly, then when you are in the air you can tap the jump key multiple times to glide.

Keyboard controls (redefinable from main menu):

  • SPACE - Fly up (TAP this key to glide/hover)
  • O - Left
  • P - Right
  • H - Toggle pause

Made by me, PsychicParrot (Jeff Murray), in 2023. Thanks to Damien Guard for the awesome font, Jonathan Cauldwell for MPAGD and YOU for keeping the Speccy dream alive! I hope you enjoy this game as much as I do.

StatusReleased
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorPsychicParrot
TagsArcade, Homebrew, Retro, ZX Spectrum

Download

Download NowName your own price

Click download now to get access to the following files:

JackDragon48.tap 30 kB
JackDragon128.tap 30 kB
JackDragon48.z80 25 kB
JackDragon128.z80 31 kB

Comments

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Good game. I had to play on easy difficulty, although I tried regular at first. πŸ™‚
I also included it in my October ZX Spectrum gameplay video.

Heyyy that's AWESOME! Thanks for playing and for including it in your video! :D

Hey ! this version really rocks !

Thanks for making the video! Glad you enjoy the game!

Bummer you don't do CC or something other than PayPal.

Sorry, but I'm afraid I don't have any choice in that. I'm just a dude with an account on this site. The site takes care of payment providers. Perhaps let itch support know your feelings about it? 

Very nice game, which reminds a bit of "Bomb Jack". Our German-language review can be found in our recorded livestream starting at 02:23:26. Automatic subtitles should be available soon (switch on, if necessary). Subscription to our YouTube or Twitch channel is welcome. πŸ™‚

(+1)

Thanks so much for playing my game and for your kind comments. You rock!

Absolutely loved playing this one.  Really glad you included a "too easy " mode as my hand eye coordination isn't what it used to be & it took me a bit to get my eye in.  Once I got going though I had an awful lot of fun.  Very satisfying game to play.  

The 7th level is my favourite. 

(+1)

Thanks, Sloany! Really glad you enjoyed it. I'm glad I included the difficulty levels now :)

I had to quit at level 46 (on easy).  As I said on the SC forum—I'm not that kinky! I'd much rather see something different at that stage like a boss or a congrats message. Still, thanks for a superb game and a great way to spend a wet bank holiday Monday :–)

Oh no! You're too good at the game! You're not supposed to go all the way to level 46! XD .. to be fair, there's a good reason it says 'too easy' on the difficulty select menu ;) .. all difficulty modes are *supposed* to get tougher over time but I can see that in too easy mode perhaps it just doesn't get tough enough! Thanks so much for playing, though. How is regular difficulty for you?

(1 edit)

Regular is fine. The highest levels on easy must be somewhere between 'regular' and 'too hard' anyway. 

So does the game not have an ending? I was mapping it for Pavero's site. Will a map consisting of the first 15 screens be representative?  (I mean, it won't miss anything will it?)

(3 edits)

That's good. Thanks for the reply.  

15 levels is the total yeah. I went with the Speccy Bomb Jack model of looping around purely to follow that model really. I think the Speccy version of Bomb Jack looped but I can't recall how many levels it had. The playtime for each level in Bomb Jack was longer so I figured 15 was a good number for the faster play.

Nice game!

Thank you LOTS for playing my game! Great video πŸ‘πŸ»